Reflection exposes the Shader Stages where a Uniform is present
authordmpakas <d.mpakas@think-silicon.com>
Tue, 10 Jul 2018 15:25:48 +0000 (18:25 +0300)
committerdmpakas <d.mpakas@think-silicon.com>
Tue, 10 Jul 2018 15:25:48 +0000 (18:25 +0300)
commitf556e5da2623d2a0f43d964f32a27ae510e06592
tree371b18d8a89affc244471d5f3c539320eba5aad4
parent64315a8aed3ceadf3d87823f29afef14adf319d1
Reflection exposes the Shader Stages where a Uniform is present
Test/baseResults/hlsl.automap.frag.out
Test/baseResults/hlsl.reflection.binding.frag.out
Test/baseResults/hlsl.reflection.vert.out
Test/baseResults/hlsl.shift.per-set.frag.out
Test/baseResults/reflection.vert.out
glslang/MachineIndependent/ShaderLang.cpp
glslang/MachineIndependent/reflection.cpp
glslang/MachineIndependent/reflection.h
glslang/Public/ShaderLang.h