d3d11converter: Add support for GstVideoOrientationMethod
authorSeungha Yang <seungha@centricular.com>
Fri, 1 Jul 2022 17:15:00 +0000 (02:15 +0900)
committerGStreamer Marge Bot <gitlab-merge-bot@gstreamer-foundation.org>
Sat, 2 Jul 2022 20:40:37 +0000 (20:40 +0000)
commitf549575ce89fd2d08380e6a2cf9ebe1bf15247f9
treee62a773c372f5d33afd0dba2f489cc2fd6513663
parent90090dc13b3d9c5b643ec5bc3fc3f5b00ca2b93d
d3d11converter: Add support for GstVideoOrientationMethod

Shader can handle rotation/flip with other conversions
at once in a single pipeline, and depending on device
capability, videoprocessor may support it too.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708>
subprojects/gst-plugins-bad/sys/d3d11/gstd3d11converter.cpp