zink: use intermediate variable for separate shader descriptor update loop
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Fri, 31 Mar 2023 21:08:32 +0000 (17:08 -0400)
committerMarge Bot <emma+marge@anholt.net>
Wed, 26 Apr 2023 05:12:25 +0000 (05:12 +0000)
commitf46e5f2c0ce9882124dfb0913cd1fce8b140803f
tree746025590242bd93f9d331f44c5a6bf7d60f6bc8
parent5c287290d8885ddd189337055341fe1d14565f51
zink: use intermediate variable for separate shader descriptor update loop

no functional changes

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22671>
src/gallium/drivers/zink/zink_descriptors.c