bin: never skip a state change to PLAYING
authorWim Taymans <wim.taymans@collabora.co.uk>
Fri, 11 Dec 2009 15:26:00 +0000 (16:26 +0100)
committerWim Taymans <wim.taymans@collabora.co.uk>
Fri, 11 Dec 2009 15:26:00 +0000 (16:26 +0100)
commitf44d8c31de98a1521be1092f163a987eff0fd799
tree8335284be665974a102939049703a55d3dabdc51
parenta3fdb45aa69f3df991b19f7101009af717bc13a8
bin: never skip a state change to PLAYING

Never skip the state change to playing, even if the element is already in the
right state. We need this because we also distribute the base_time while doing
the state change and skipping this step would leave some elements without a new
base_time.

Fixes #600313
gst/gstbin.c