Evas GL: Skip direct rendering check if the surface is indirect
authorJean-Philippe Andre <jp.andre@samsung.com>
Mon, 6 Apr 2015 08:23:44 +0000 (17:23 +0900)
committerJean-Philippe Andre <jp.andre@samsung.com>
Mon, 6 Apr 2015 08:24:43 +0000 (17:24 +0900)
commitf419555cd82d324d19ad81bee4f03fcbe87d4f49
tree6d4d2753439b4afd1ce945f443da3d2061788881
parent29cb8aeb599af3981e56e24bdadf4827319110ab
Evas GL: Skip direct rendering check if the surface is indirect

Note: These checks are only for debugging.
src/modules/evas/engines/gl_common/evas_gl_core.c