ci/panfrost: Skip test with 4096 byte shader
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Thu, 31 Dec 2020 14:20:17 +0000 (09:20 -0500)
committerMarge Bot <eric+marge@anholt.net>
Thu, 31 Dec 2020 14:39:01 +0000 (14:39 +0000)
commitf40dec9f9003988ab9a6571802223c54b3bcf6f8
treeae1d7cd7d81fa480b1f36f174d109f9be7e4a4da
parent73e8cf7ebd3783b1286eedc63c670838fc267c6a
ci/panfrost: Skip test with 4096 byte shader

This has flake potential. There is clearly a hardware bug here but I
can't figure out what the correct solution is (padding out with nops
causes other tests to flake in turn).

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8135>
.gitlab-ci/deqp-panfrost-g52-skips.txt