d3d11window: Use SDR colorspace whenever possible
authorSeungha Yang <seungha@centricular.com>
Mon, 13 Jun 2022 15:24:41 +0000 (00:24 +0900)
committerSeungha Yang <seungha@centricular.com>
Mon, 13 Jun 2022 19:39:31 +0000 (04:39 +0900)
commitf3f905b491e5b214faa05de7f4539338f0595446
tree82ea1e9501b56f7a17516362be58b24ae681deac
parentac26860a801f133ca9acb2b0b9a8f9e343f8110f
d3d11window: Use SDR colorspace whenever possible

PQ uses completely different light level scale
and it should not be used for SDR bt2020.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2581>
subprojects/gst-plugins-bad/sys/d3d11/gstd3d11pluginutils.cpp