gallium: add per-sample interpolation control into rasterizer statOAe
authorMarek Olšák <marek.olsak@amd.com>
Sun, 27 Sep 2015 17:32:07 +0000 (19:32 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Sat, 3 Oct 2015 20:06:09 +0000 (22:06 +0200)
commitf3b37e321fe5ea8a8c0ff026636d69ce90437a6f
treeb0e1ed5381089f695a4ee5113c8fe1330e3d28f3
parentd8932a355dfdd813f903b4f2bd6aab36ea66d14a
gallium: add per-sample interpolation control into rasterizer statOAe

Required by ARB_sample_shading for drivers that don't want a shader variant
in st/mesa.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Roland Scheidegger <sroland@vmware.com>
16 files changed:
src/gallium/docs/source/screen.rst
src/gallium/drivers/freedreno/freedreno_screen.c
src/gallium/drivers/i915/i915_screen.c
src/gallium/drivers/ilo/ilo_screen.c
src/gallium/drivers/llvmpipe/lp_screen.c
src/gallium/drivers/nouveau/nv30/nv30_screen.c
src/gallium/drivers/nouveau/nv50/nv50_screen.c
src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
src/gallium/drivers/r300/r300_screen.c
src/gallium/drivers/r600/r600_pipe.c
src/gallium/drivers/radeonsi/si_pipe.c
src/gallium/drivers/softpipe/sp_screen.c
src/gallium/drivers/svga/svga_screen.c
src/gallium/drivers/vc4/vc4_screen.c
src/gallium/include/pipe/p_defines.h
src/gallium/include/pipe/p_state.h