Check for geometryShader in multi-viewport scissor
authorMaciej Jesionowski <maciej.jesionowski@mobica.com>
Wed, 19 Oct 2016 09:32:29 +0000 (11:32 +0200)
committerPyry Haulos <phaulos@google.com>
Tue, 25 Oct 2016 04:46:28 +0000 (00:46 -0400)
commitf349df7acdb7a6bcdf8df2a6b5d5e7e06292b277
tree41cbd0bef6c964c65211ffc98e3bf8700198ebff
parent812d768b55dcedf2c0fda63e69db3c05600f379d
Check for geometryShader in multi-viewport scissor

Affected tests:
- dEQP-VK.fragment_operations.scissor.multi_viewport.*

Public issue #25

Change-Id: I82c45e7bff2f771b9874966246341d14d3371d8a
external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsScissorMultiViewportTests.cpp