gstglcolorconvert: micro optimization
authorAlessandro Decina <alessandro.d@gmail.com>
Thu, 22 Jan 2015 02:18:23 +0000 (13:18 +1100)
committerTim-Philipp Müller <tim@centricular.com>
Sat, 9 Dec 2017 19:31:53 +0000 (19:31 +0000)
commitf31ba88835002d2f454a3d957d2e32ac977b1a38
tree4906fa466ef871824260c3baee5cda92f6bf4ce4
parent5c81a68eb1ee695749b7e8542a4ec0eb230344d3
gstglcolorconvert: micro optimization

Don't call glClear && glClearColor at each draw since we're going to draw the
whole viewport anyway. Gets rid of a glFlush triggered by glClear on OSX.
gst-libs/gst/gl/gstglcolorconvert.c