Fixed XComposite hardware integration in wayland plugin.
authorSamuel Rødal <samuel.rodal@nokia.com>
Wed, 14 Sep 2011 12:10:05 +0000 (14:10 +0200)
committerPaul Olav Tvete <paul.tvete@nokia.com>
Thu, 22 Sep 2011 10:22:38 +0000 (12:22 +0200)
commitf2d658888ff02ba6a8cd001161c6225706c6dcf1
treef665c8eb4a6429a401a9aac882fc7df40e3bc008
parent3731d69776b8d903c954980f967a2a3ffd0003a3
Fixed XComposite hardware integration in wayland plugin.

We should set both the pixmap and window bits for XComposite to work on
a stricter EGL / GLX implementation.

Change-Id: Ie1be44ebcc68fed87f48c74dffd887ffae1189d5
Reviewed-on: http://codereview.qt-project.org/4893
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@nokia.com>
Reviewed-on: http://codereview.qt-project.org/5381
src/plugins/platforms/wayland/gl_integration/xcomposite_egl/qwaylandxcompositeeglwindow.cpp
src/plugins/platforms/wayland/gl_integration/xcomposite_glx/qwaylandxcompositeglxwindow.cpp