radv: enable fullyCoveredFragmentShaderInputVariable on GFX9+
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Wed, 22 Feb 2023 15:36:11 +0000 (16:36 +0100)
committerMarge Bot <emma+marge@anholt.net>
Tue, 21 Mar 2023 08:44:09 +0000 (08:44 +0000)
commitf2aa0e80a0c392b407f59ded6c10e4504d96fc6c
tree8a8a4fcf4df44f903aee65736917b39f62511414
parent8e84251cc7973c7146553a5df3630be00a12662f
radv: enable fullyCoveredFragmentShaderInputVariable on GFX9+

For vkd3d-proton Tier 3.

It's passing CTS and vkd3d-proton tests.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8311
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21497>
docs/relnotes/new_features.txt
src/amd/ci/radv-navi21-aco-fails.txt
src/amd/ci/radv-vangogh-aco-fails.txt
src/amd/vulkan/radv_physical_device.c
src/amd/vulkan/radv_shader.c