Fix vktFragmentShadingRateBasic tests
authorMohankumar Nekkarakalaya <mnekkara@qti.qualcomm.com>
Tue, 11 Jan 2022 00:27:09 +0000 (16:27 -0800)
committerMatthew Netsch <quic_mnetsch@quicinc.com>
Sat, 15 Jan 2022 01:32:50 +0000 (01:32 +0000)
commitf246f3f8fb500802c4faea7f12a35c851132a852
tree24d4820f1af892469a65c1a7ec0125721ccd07b9
parentdc064a05537ae9c93e320ef8bb9b0c95b5f63047
Fix vktFragmentShadingRateBasic tests

Many graphics pipelines are used in dynamic render pass which uses
fragment shading attachment, but these pipelines don't have
VK_PIPELINE_CREATE_RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR
flags when they are created. Adding those flags.

Affects: dEQP-VK.fragment_shading_rate.dynamic_rendering.*

Components: Vulkan

VK-GL-CTS issue: 3440

Change-Id: I3dd0aae9d6e9f2fc0bb5266f4f4ba442ebc0317b
external/vulkancts/modules/vulkan/fragment_shading_rate/vktFragmentShadingRateBasic.cpp