[SDL2] On Mac, OpenGL 3.0 or 3.1 should create 3.2 context
authorthefiddler <stapostol@gmail.com>
Sun, 16 Mar 2014 21:50:12 +0000 (22:50 +0100)
committerthefiddler <stapostol@gmail.com>
Sun, 16 Mar 2014 21:50:12 +0000 (22:50 +0100)
commitf23b93b8397c350c3b07042da98e10c32427d47c
treefa3861c3f67692c287f5e40b74bef357fd985ed0
parent02bf55ad7ea075c2c1b833d450d31813f17640fb
[SDL2] On Mac, OpenGL 3.0 or 3.1 should create 3.2 context

SDL2/Mac fails to create a 3.0 or 3.1 OpenGL context. We implicitly
bump version to 3.2, otherwise 3.0 or 3.1 would give a 2.1 context.
Source/OpenTK/Platform/SDL2/Sdl2GraphicsContext.cs