d3d12: Use nir_test_mask instead of i2b(iand)
authorKonstantin Seurer <konstantin.seurer@gmail.com>
Fri, 24 Jun 2022 19:34:09 +0000 (21:34 +0200)
committerMarge Bot <emma+marge@anholt.net>
Thu, 30 Jun 2022 18:00:32 +0000 (18:00 +0000)
commitf237deb00354a8432eac79c5a80d4317920450ee
tree07688a2c592e0fb73dfc6ebdb00c7370fe18a829
parent4676b3d3dd913ec48e7eb7d2dbe91774f6de55fb
d3d12: Use nir_test_mask instead of i2b(iand)

Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17242>
src/gallium/drivers/d3d12/d3d12_nir_passes.c