zink: rewrite drawid based on shader key value
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Fri, 29 Jan 2021 22:10:03 +0000 (17:10 -0500)
committerMarge Bot <eric+marge@anholt.net>
Tue, 16 Feb 2021 00:52:32 +0000 (00:52 +0000)
commitf1bc95bfa5e0a9737d73894c984556c1e4053493
tree47cedb00e2b476ba211979673008a5e7dff9de33
parent7fad9d647a9fdec76d3d3d465873ac0fa76677d3
zink: rewrite drawid based on shader key value

same as basevertex

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8971>
src/gallium/drivers/zink/zink_compiler.c