glcpp: Delete copies of hash_table.c, hash_table.h, and other headers.
authorCarl Worth <cworth@cworth.org>
Wed, 14 Jul 2010 19:45:58 +0000 (12:45 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Wed, 21 Jul 2010 00:01:11 +0000 (17:01 -0700)
commitf15e27ec1d3238df5cd5ab40642e21aea5a162e3
tree3eb416b5006e432e7561841892e7a4452d2930f4
parent325a49701fbee14a99a02c69872a1d7577a633cf
glcpp: Delete copies of hash_table.c, hash_table.h, and other headers.

These were only ever intended to exist in the original, standalone
implementation of glcpp, (with the idea of dropping them as soon as
the code moved into mesa). The current build system wasn't compiling
this C file, but the presence of the header files could cause problems
if the two copies diverge in the future.

We head those problems off by deleting al of these redundant files.
src/glsl/glcpp/Makefile.am
src/glsl/glcpp/hash_table.c [deleted file]
src/glsl/glcpp/hash_table.h [deleted file]
src/glsl/glcpp/main/imports.h [deleted file]
src/glsl/glcpp/main/simple_list.h [deleted file]