Redo all the GL_LINEAR interpolation code in terms of LERP macros/functions.
authorBrian Paul <brian.paul@tungstengraphics.com>
Thu, 30 Jun 2005 13:42:10 +0000 (13:42 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Thu, 30 Jun 2005 13:42:10 +0000 (13:42 +0000)
commitf138b977d09327445a8e9c8126c493c4487c1630
treedfc63703c31ff7ebae38e5056f13e917b9e82e70
parent4d652b7855d1f852fd81fcffe7dabf9c685c9a0b
Redo all the GL_LINEAR interpolation code in terms of LERP macros/functions.
This cleans up and simplifies the arithmetic quite a bit.
src/mesa/swrast/s_texture.c
src/mesa/swrast/s_triangle.c