Add missing X11 headers to X11EglImage
authorRahul Singhal <rasinghal@nvidia.com>
Thu, 30 Jun 2011 12:42:31 +0000 (18:12 +0530)
committerMichael Schuldt <michael.schuldt@bmw-carit.de>
Mon, 4 Jul 2011 07:52:48 +0000 (09:52 +0200)
commitf05162402eacb59e68b32b7f9c541769abaf4bcb
tree3198385138f075e4abf77cd935ae434a237f1b22
parent74815133d6b9f42d8e6c170979f01631e9151ac9
Add missing X11 headers to X11EglImage

Add missing X11 headers Xlib.h & Xutil.h to X11EglImage.h and replace
X11_Xcomposite_INCLUDE_PATH with a more general X11_INCLUDE_DIR
LayerManagerExamples/GLXApplicationExample/CMakeLists.txt
LayerManagerPlugins/Renderers/Graphic/include/TextureBinders/X11EglImage.h
LayerManagerPlugins/Renderers/Platform/GLXRenderer/CMakeLists.txt
LayerManagerPlugins/Renderers/Platform/X11GLESRenderer/CMakeLists.txt