intel/compiler: Fold constants after distributing source modifiers
This can generate things like fneg! of load_const, which is silly.
Fold those away into an actual constant. Only do so on the scalar
backend because there's a comment above that the vec4 backend doesn't
want any new constants this late, and I'm inclined to believe it.
fossil-db stats show a very minor improvement:
Totals:
Instrs:
203091223 ->
203091099 (-0.00%); split: -0.00%, +0.00%
Cycles:
14410638075 ->
14410577067 (-0.00%); split: -0.00%, +0.00%
Totals from 20 (0.00% of 665070) affected shaders:
Instrs: 27067 -> 26943 (-0.46%); split: -0.47%, +0.01%
Cycles: 2687958 -> 2626950 (-2.27%); split: -2.27%, +0.00%
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22881>