Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER.
authordjsollen <djsollen@google.com>
Fri, 29 Apr 2016 13:41:35 +0000 (06:41 -0700)
committerCommit bot <commit-bot@chromium.org>
Fri, 29 Apr 2016 13:41:35 +0000 (06:41 -0700)
commitefe46d20949efbc59bedd1f28e6f42a0dd069688
treeebeb5c3fac4bd4c26f55c3fd6f417fd2c65f7ec9
parentfe635fd76bbc375d527d1884af23cc617ca364ee
Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER.

The Release_Developer build type is now used to build Skia with
release level optimizations but still enable SK_DEBUG. This in turn
means that SkASSERTS and SkRTConf are available in this mode.

Further we can then remove SK_DEVELOPER as a define as it is true
iff SK_DEBUG is true.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1931903002
DOCS_PREVIEW= https://skia.org/?cl=1931903002

Review-Url: https://codereview.chromium.org/1931903002
18 files changed:
gyp/common.gypi
include/core/SkClipStack.h
include/core/SkTypes.h
include/gpu/GrConfig.h
include/utils/SkDumpCanvas.h
include/utils/SkRTConf.h
site/dev/runtime/index.md
src/core/SkClipStack.cpp
src/core/SkGraphics.cpp
src/core/SkResourceCache.cpp
src/core/SkStream.cpp
src/gpu/GrLayerCache.cpp
src/gpu/GrLayerCache.h
src/gpu/gl/GrGLGpu.h
src/gpu/vk/GrVkResourceProvider.h
src/utils/SkDumpCanvas.cpp
tests/RuntimeConfigTest.cpp
tools/pinspect.cpp