vp8: drop support for real (non-emulated) edges
authorAnton Khirnov <anton@khirnov.net>
Fri, 20 Dec 2013 10:20:24 +0000 (11:20 +0100)
committerAnton Khirnov <anton@khirnov.net>
Thu, 9 Jan 2014 08:41:24 +0000 (09:41 +0100)
commitef8c93e2f18c624d0c266687e43ab99af7921dd3
tree34c1fd7e1f1fadd770e94ed543c70151eaedfab5
parentebfe622bb1ca57cecb932e42926745cba7161913
vp8: drop support for real (non-emulated) edges

They are not measurably faster on x86, they might be somewhat faster on
other platforms due to missing emu edge SIMD, but the gain is not large
enough to justify the added complexity.
libavcodec/vp8.c
tests/fate/vpx.mak