change map points to use double and floats to reduce perspective
authorraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Sun, 16 Jan 2011 07:49:49 +0000 (07:49 +0000)
committerraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Sun, 16 Jan 2011 07:49:49 +0000 (07:49 +0000)
commitef5228a16c3e40b830b3b605f27499664d3ef105
tree4eac57e64cc70b7092fa581f714edfca975a05c4
parentf2f57f19d8f102d9ff6035e269a69c06f14f8f7f
change map points to use double and floats to reduce perspective
correction adjustment seams in gl engine. almost all gone.

git-svn-id: http://svn.enlightenment.org/svn/e/trunk/evas@56180 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33
src/lib/canvas/evas_map.c
src/lib/canvas/evas_object_image.c
src/lib/canvas/evas_render.c
src/lib/include/evas_common.h
src/lib/include/evas_private.h
src/modules/engines/gl_common/evas_gl_context.c