zink: block pipeline fast-pathing for any programs using depth texture modes
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Thu, 5 Jan 2023 21:39:08 +0000 (16:39 -0500)
committerMarge Bot <emma+marge@anholt.net>
Tue, 24 Jan 2023 08:30:09 +0000 (08:30 +0000)
commitef233d43f4206e27e522e5cc28a6cf730663a4bf
treec6e5f99f75938eb1a78e8edb452dedd6697773fc
parent1b2bf99f0588dfd5c71cafe46d7da5a542d5f447
zink: block pipeline fast-pathing for any programs using depth texture modes

the data for this is too big to compress into a shader key, so these pipelines
will always consume more cpu

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20598>
src/gallium/drivers/zink/zink_program_state.hpp