radv,aco: track if a fragment shader needs an epilog
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Fri, 17 Jun 2022 14:26:32 +0000 (16:26 +0200)
committerMarge Bot <emma+marge@anholt.net>
Mon, 18 Jul 2022 18:40:02 +0000 (18:40 +0000)
commiteee098486ae57741b05ddfd8514626c9351ca919
tree2439aeb799b1ffda2d495141d34170418ff94e67
parenta585d95803ca38d42b893603a85bf6442a54838a
radv,aco: track if a fragment shader needs an epilog

This is currently disabled but it will be used for testing first,
and then for graphics pipeline libraries.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17485>
src/amd/compiler/aco_shader_info.h
src/amd/vulkan/radv_aco_shader_info.h
src/amd/vulkan/radv_pipeline.c
src/amd/vulkan/radv_shader.h
src/amd/vulkan/radv_shader_info.c