gl: Fix crash in cocoa due to race in gst_gl_context_activate()
We create a new context in `gst_gl_context_create_thread()` and then
activate it on the current thread. Thereafter we assume that the
current thread continues to be the active thread for that context and
call `gst_gl_context_fill_info()` which asserts that the current
thread is the active thread.
However, if at the same time a different thread calls
`send_message_async()`, it will call into
`gst_gl_window_cocoa_send_message_async()` which will schedule the
message to be invoked using GCD. That anonymous function will also
call `gst_gl_context_activate()`, which creates a race, which can lead
to:
```
gst_gl_context_fill_info: assertion 'context->priv->active_thread == g_thread_self ()' failed
```
Fix it by using `gst_gl_context_thread_add()` to invoke `fill_info()`
on the context.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3732>