Skip OOB SSBO fragment tests for ES3.1 GPUs
authorAlexander Galazin <alexander.galazin@arm.com>
Fri, 9 Jun 2017 14:26:32 +0000 (16:26 +0200)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Thu, 17 Aug 2017 17:52:18 +0000 (13:52 -0400)
commitecb8cba09f3e4d599bb3b82c036e28aefe500a66
tree1997cf8abe619f507f30bc4f696ceb6422a9b8bd
parent827d604878dedadae0bd869070b897501fb47f04
Skip OOB SSBO fragment tests for ES3.1 GPUs

GPUs supporting GLES 3.1 may expose 0 SSBOs in fragment shaders.
This change extends fix made in cf65c56f.

Google bug: 36891454

Components: AOSP

Affects:
dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds*.shader_storage_block.fragment

Change-Id: I1d821198d3dba3d3ad1e6b25758d0d434bf08a30
(cherry picked from commit f5fc3c8409969bb0afc5487f82ed883cf6566896)
modules/egl/teglRobustnessTests.cpp