deform-effect: Use the FBO target size
authorEmmanuele Bassi <ebassi@linux.intel.com>
Sat, 19 Feb 2011 09:17:25 +0000 (09:17 +0000)
committerEmmanuele Bassi <ebassi@linux.intel.com>
Sat, 19 Feb 2011 09:19:07 +0000 (09:19 +0000)
commitec02a8808e60f0ce57f0bd45cb6cfe09b21c59f2
tree1289503fe79158f7ea0fde5d278a70d8d94c638f
parent20f19fe06ca5821949b5e47464241d31c2e6dffc
deform-effect: Use the FBO target size

The ClutterDeformEffect sub-classes are effectively deforming the
texture target of an FBO, not the actor itself. Thus, we need to
use the FBO's size, and not the actor's allocated size, given that
the actor might be transformed prior to applying an effect.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2571
clutter/clutter-deform-effect.c