gleffects: Fix fisheye shader - pass float to sqrt
authorMichał Dębski <debski.mi.zd@gmail.com>
Sat, 21 Mar 2015 22:21:13 +0000 (23:21 +0100)
committerTim-Philipp Müller <tim@centricular.com>
Sat, 9 Dec 2017 19:31:59 +0000 (19:31 +0000)
commiteb326ba4c2451f36dbb711e4fb3a2fe58a7cd793
treefde2c80662cd53f41ea9e70e080b922f880f984d
parent85d9185b0c3c4e05e5cfa099c461cbdd4ddc0e32
gleffects: Fix fisheye shader - pass float to sqrt

On OSX passing literal int to sqrt() in GLSL results in error.

https://bugzilla.gnome.org/show_bug.cgi?id=746209
ext/gl/effects/gstgleffectssources.c