Update glDeletePrograms/Buffers() so that the ID is freed immediately, like
authorBrian Paul <brian.paul@tungstengraphics.com>
Thu, 20 Jan 2005 04:02:02 +0000 (04:02 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Thu, 20 Jan 2005 04:02:02 +0000 (04:02 +0000)
commitea2943efd95c0760a5423236ed37655d863b8a5e
treee86344d411aadf9b698a79896ed78469f7129285
parent36da0459e4d0b12ab46f0e2090d107a22f68844a
Update glDeletePrograms/Buffers() so that the ID is freed immediately, like
texture objects.
src/mesa/main/bufferobj.c
src/mesa/main/mtypes.h
src/mesa/shader/atifragshader.c
src/mesa/shader/program.c