Remove invalid Invocations=0 from geometry shaders.
authorAndrew Woloszyn <awoloszyn@google.com>
Tue, 22 Mar 2016 15:57:04 +0000 (11:57 -0400)
committerAndrew Woloszyn <awoloszyn@google.com>
Tue, 22 Mar 2016 16:01:03 +0000 (12:01 -0400)
commite980616481c75957f9b48b0fb576712ab967829c
tree795e532a1cb818a06cec4af1d174ee856dadaf52
parent27cae01b8cdbfc3d818efefd62ab2d7601931422
Remove invalid Invocations=0 from geometry shaders.

All of these geometry shaders are default, so they do not need any
Invocations decoration.
external/vulkancts/modules/vulkan/spirv_assembly/vktSpvAsmInstructionTests.cpp