compositor-drm: Don't repaint if no damage
authorDaniel Stone <daniels@collabora.com>
Mon, 14 Nov 2016 17:46:59 +0000 (17:46 +0000)
committerDaniel Stone <daniels@collabora.com>
Wed, 17 Jan 2018 18:11:19 +0000 (18:11 +0000)
commite95169b6af72aa81d7e12e0defeb83277b16abb4
treeca2b167fe0f3e2a3cd5482de0984fb68cbcdd9c9
parent02d487a59073c4bc95aef7476b145f7f16cd1713
compositor-drm: Don't repaint if no damage

If we don't have any damage for the primary plane, then don't force a
repaint; simply reuse the old buffer we already have.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
libweston/compositor-drm.c