evas_render: use do_async for mapped child (SW)
Summary:
On the SW engine, the rendering has inconsistent between smart object and
non-smart object, if they are mapped children. The smart object does ASYNC
render while the non-smart object does SYNC render. Because of this there
is a filckering rendering problem.
[Problem]
The following is a case of problems.
elm_layout (mapped, map_surface_1)
│
├─ elm_image_1 (mapped)
│
└─ elm_image_2 (not mapped)
│
└─ evas_object_image
After elm_image_1 adds draw command to the draw thread queue, and it starts
its drawing on the map_surface_1 on a thread, and stops middle of drawing.
At this point, evas_object_image does SYNC draw on the same surface
map_surface_1. And the thread for elm_image_1 works for remains.
Because the evas_object_image draws before finishing drawing of elm_image_1,
There is the problem.
F.Y.I. From the first evas_render has done SYNC render for mapped child.
cb10c7d evas: Modify software_generic ... with threaded renderer
This patch makes mapped children do ASYNC render.
Test Plan:
{
F3856130}
{
F3856131}
Reviewers: Hermet, jsuya, herb
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D11506