examples/sdlshare: Map video frames as early as possible and wait via GL sync meta...
authorSebastian Dröge <sebastian@centricular.com>
Thu, 14 Mar 2019 15:24:11 +0000 (16:24 +0100)
committerSebastian Dröge <sebastian@centricular.com>
Mon, 30 Sep 2019 10:29:58 +0000 (13:29 +0300)
commite8edb0eb71f82a40008e3b2ce356207b90ebc2e8
tree3dcf9730193f2097cc505a6c937cf23481ed5f07
parente750ea40b6eac03657f88b4adccaf503593dfa40
examples/sdlshare: Map video frames as early as possible and wait via GL sync meta before using texture ids
tests/examples/gl/sdl/sdlshare.c