gl/caopengllayer: draw asynchronously
authorMatthew Waters <matthew@centricular.com>
Thu, 29 Jan 2015 04:26:21 +0000 (15:26 +1100)
committerTim-Philipp Müller <tim@centricular.com>
Sat, 9 Dec 2017 19:31:53 +0000 (19:31 +0000)
commite8878507cb64b3dfa2a8b1295385e3465db7d628
tree6ca0d6c378f855c623fec3c41f956fc1e41d1308
parentc5bc8663aea9423c1e3c6a42f00c55caa425841d
gl/caopengllayer: draw asynchronously

This essentially makes the CAOpenGLLayer draw every refresh cycle.
gst-libs/gst/gl/cocoa/gstglcaopengllayer.m