Reimplement GLTexture::failed() properly in GLRenderTargetCube
authorBradley T. Hughes <bradley.hughes@nokia.com>
Mon, 31 Oct 2011 13:48:33 +0000 (14:48 +0100)
committerQt by Nokia <qt-info@nokia.com>
Mon, 31 Oct 2011 19:34:43 +0000 (20:34 +0100)
commite87d1130fb7b023db6e0e535942f7732ee7a3f16
treeaf7530400f5cb10989c75831c69cea4f37f36073
parent39b61d2e59684a08c99ac1778231154db782a6b6
Reimplement GLTexture::failed() properly in GLRenderTargetCube

The GLRenderTargetCube::failed() method needs to be const.

Change-Id: I9bfa031e284b62c86a9be786aea3b851582b71f4
Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
examples/graphicsview/boxes/glbuffers.h