tcg/optimize: Optmize ANDC X,Y,Y to MOV X,0
authorRichard Henderson <rth@twiddle.net>
Tue, 28 Jan 2014 21:26:17 +0000 (13:26 -0800)
committerRichard Henderson <rth@twiddle.net>
Mon, 17 Feb 2014 16:12:29 +0000 (10:12 -0600)
commite64e958e202c563730159c52f7c9116c80ceca52
treea267019fdf59786d6c8b3749044de169dceb2563
parente201b56418a5bb6afadc42df16f94880c091fad4
tcg/optimize: Optmize ANDC X,Y,Y to MOV X,0

Like we already do for SUB and XOR.

Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
tcg/optimize.c