Fixes binding model test format mismatch
authorYu-Jun Li <lyujun@qti.qualcomm.com>
Tue, 11 Dec 2018 18:53:06 +0000 (10:53 -0800)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Tue, 18 Dec 2018 09:36:23 +0000 (04:36 -0500)
commite63b53fdc349fd2ac6d5ed50a59c1a1334295f44
tree76fb00e6169524f5a4626f1205ef252130be3353
parentada41313932290af5348a3d31f83b4781f5b931e
Fixes binding model test format mismatch

Storage texel buffer had a different format in
the shader (R32I) than in the app (R32UI).

Components: Vulkan
VK-GL-CTS issue: 1514

Affects:
dEQP-VK.binding_model.descriptorset_random.*

Change-Id: Iffbffbd002a77387dbe008e53ebb81d3f28838f5
external/vulkancts/modules/vulkan/binding_model/vktBindingDescriptorSetRandomTests.cpp