glmemory: add support for rectangle textures
authorMatthew Waters <matthew@centricular.com>
Wed, 28 Oct 2015 13:44:26 +0000 (00:44 +1100)
committerMatthew Waters <matthew@centricular.com>
Fri, 30 Oct 2015 03:24:53 +0000 (14:24 +1100)
commite61d504556870adf2b5d58b86b09a3327816dec2
tree815b5053e71c9e40e0d7fefca3c72c55fc388b96
parentff87ffe6e646c71763d9340f6c4e403107a57945
glmemory: add support for rectangle textures

Add the various tokens/strings for the differnet texture types (2D, rect, oes)

Changes the GLmemory api to include the GstGLTextureTarget in all relevant
functions.

Update the relevant caps/templates for 2D only textures.
18 files changed:
ext/gl/caopengllayersink.m
ext/gl/gstglcolorconvertelement.c
ext/gl/gstglimagesink.c
ext/gl/gstgloverlay.c
ext/gl/gstglstereomix.c
ext/gl/gstgltestsrc.c
gst-libs/gst/gl/gstglbufferpool.c
gst-libs/gst/gl/gstglcolorconvert.c
gst-libs/gst/gl/gstglcolorconvert.h
gst-libs/gst/gl/gstglfilter.c
gst-libs/gst/gl/gstglmemory.c
gst-libs/gst/gl/gstglmemory.h
gst-libs/gst/gl/gstgloverlaycompositor.c
gst-libs/gst/gl/gstglupload.c
gst-libs/gst/gl/gstgluploadmeta.c
gst-libs/gst/gl/gstglviewconvert.c
sys/applemedia/corevideotexturecache.m
tests/check/libs/gstglmemory.c