Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers)
authorEric Anholt <anholt@FreeBSD.org>
Sat, 2 Oct 2004 01:33:46 +0000 (01:33 +0000)
committerEric Anholt <anholt@FreeBSD.org>
Sat, 2 Oct 2004 01:33:46 +0000 (01:33 +0000)
commite5856a2960b6a65e1e5bb55d98a7e40498b5bf6d
tree4fee2e4d28ec04f8b54c09818e6babd3ed9c5192
parentfc552c530fa663b47961b947be5600a061a0b116
Convert Rage 128 over to t_vertex.c.  While it's slightly slower (10% in ipers)
it's not that big of a deal in more normal apps, and axes a good bit of code.
And I assume that t_vertex will only get faster.  Removes ~43k from compiled
binary.

Tested with: quake3, ut, ipers, texcyl, chromium, tuxracer, neverball (kinda)
14 files changed:
src/mesa/drivers/dri/r128/Makefile
src/mesa/drivers/dri/r128/r128_context.c
src/mesa/drivers/dri/r128/r128_context.h
src/mesa/drivers/dri/r128/r128_dd.c
src/mesa/drivers/dri/r128/r128_ioctl.h
src/mesa/drivers/dri/r128/r128_lock.c
src/mesa/drivers/dri/r128/r128_screen.c
src/mesa/drivers/dri/r128/r128_state.c
src/mesa/drivers/dri/r128/r128_tex.c
src/mesa/drivers/dri/r128/r128_texmem.c
src/mesa/drivers/dri/r128/r128_texstate.c
src/mesa/drivers/dri/r128/r128_tris.c
src/mesa/drivers/dri/r128/r128_vb.c [deleted file]
src/mesa/drivers/dri/r128/r128_vb.h