d3d12: Remove copy/pasted line of array initialization
authorJesse Natalie <jenatali@microsoft.com>
Mon, 28 Dec 2020 18:54:24 +0000 (10:54 -0800)
committerMarge Bot <eric+marge@anholt.net>
Sun, 3 Jan 2021 23:07:21 +0000 (23:07 +0000)
commite3ca385f3d738b3cae47cf69b8a9353a2d94554c
treebd7d7f32fcda316c77569f6f03e360b9a8ea98a6
parentca5df4273e0a14b590694c918a15f63a68bf4073
d3d12: Remove copy/pasted line of array initialization

Clang warns that the second instance overrides array entry
initialization, so remove the copy/pasted line. UNORM entries
are already initialized above (with alpha explicitly, and
NO_ALPHA used for the others), so this was just a duplicate and
had no real impact.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8248>
src/gallium/drivers/d3d12/d3d12_format.c