[media] vivi: Optimize gen_text()
I've noticed that vivi takes a lot of CPU to produce its frames.
For example for 8 devices and 8 simple programs running, where each
captures YUY2 640x480 and displays it to X via SDL, profile timing is as
follows:
# cmdline : /home/kirr/local/perf/bin/perf record -g -a sleep 20
# Samples: 82K of event 'cycles'
# Event count (approx.):
31551930117
#
# Overhead Command Shared Object Symbol
# ........ ............... ....................
#
49.48% vivi-* [vivi] [k] gen_twopix
10.79% vivi-* [kernel.kallsyms] [k] memcpy
10.02% rawv libc-2.13.so [.] __memcpy_ssse3
8.35% vivi-* [vivi] [k] gen_text.constprop.6
5.06% Xorg [unknown] [.] 0xa73015f8
2.32% rawv [vivi] [k] gen_twopix
1.22% rawv [vivi] [k] precalculate_line
1.20% vivi-* [vivi] [k] vivi_fillbuff
(rawv is display program, vivi-* is a combination of vivi-000 through vivi-007)
so a lot of time is spent in gen_twopix() which as the follwing
call-graph profile shows ...
49.48% vivi-* [vivi] [k] gen_twopix
|
--- gen_twopix
|
|--96.30%-- gen_text.constprop.6
| vivi_fillbuff
| vivi_thread
| kthread
| ret_from_kernel_thread
|
--3.70%-- vivi_fillbuff
vivi_thread
kthread
ret_from_kernel_thread
... is called mostly from gen_text().
If we'll look at gen_text(), in the inner loop, we'll see
if (chr & (1 << (7 - i)))
gen_twopix(dev, pos + j * dev->pixelsize, WHITE, (x+y) & 1);
else
gen_twopix(dev, pos + j * dev->pixelsize, TEXT_BLACK, (x+y) & 1);
which calls gen_twopix() for every character pixel, and that is very
expensive, because gen_twopix() branches several times.
Now, let's note, that we operate on only two colors - WHITE and
TEXT_BLACK, and that pixel for that colors could be precomputed and
gen_twopix() moved out of the inner loop. Also note, that for black
and white colors even/odd does not make a difference for all supported
pixel formats, so we could stop doing that `odd` gen_twopix() parameter
game.
So the first thing we are doing here is
1) moving gen_twopix() calls out of gen_text() into vivi_fillbuff(),
to pregenerate black and white colors, just before printing
starts.
what we have next is that gen_text's font rendering loop, even with
gen_twopix() calls moved out, was inefficient and branchy, so let's
2) rewrite gen_text() loop so it uses less variables + unroll char
horizontal-rendering loop + instantiate 3 code paths for pixelsizes 2,3
and 4 so that in all inner loops we don't have to branch or make
indirections (*).
Done all above reworks, for gen_text() we get nice, non-branchy
streamlined code (showing loop for pixelsize=2):
? cmp $0x2,%eax
? ? jne 26
? mov -0x18(%ebp),%eax
? mov -0x20(%ebp),%edi
? imul -0x20(%ebp),%eax
? movzwl 0x3ffc(%ebx),%esi
0,08 ? movzwl 0x4000(%ebx),%ecx
0,04 ? add %edi,%edi
? mov 0x0,%ebx
0,51 ? mov %edi,-0x1c(%ebp)
? mov %ebx,-0x14(%ebp)
? movl $0x0,-0x10(%ebp)
? lea 0x20(%edx,%eax,2),%eax
? mov %eax,-0x18(%ebp)
? xchg %ax,%ax
0,04 ? a0: mov 0x8(%ebp),%ebx
? mov -0x18(%ebp),%eax
0,04 ? movzbl (%ebx),%edx
0,16 ? test %dl,%dl
0,04 ? ? je 128
0,08 ? lea 0x0(%esi),%esi
1,61 ? b0:???shl $0x4,%edx
1,02 ? ? mov -0x14(%ebp),%edi
2,04 ? ? add -0x10(%ebp),%edx
2,24 ? ? lea 0x1(%ebx),%ebx
0,27 ? ? movzbl (%edi,%edx,1),%edx
9,92 ? ? mov %esi,%edi
0,39 ? ? test %dl,%dl
2,04 ? ? cmovns %ecx,%edi
4,63 ? ? test $0x40,%dl
0,55 ? ? mov %di,(%eax)
3,76 ? ? mov %esi,%edi
0,71 ? ? cmove %ecx,%edi
3,41 ? ? test $0x20,%dl
0,75 ? ? mov %di,0x2(%eax)
2,43 ? ? mov %esi,%edi
0,59 ? ? cmove %ecx,%edi
4,59 ? ? test $0x10,%dl
0,67 ? ? mov %di,0x4(%eax)
2,55 ? ? mov %esi,%edi
0,78 ? ? cmove %ecx,%edi
4,31 ? ? test $0x8,%dl
0,67 ? ? mov %di,0x6(%eax)
5,76 ? ? mov %esi,%edi
1,80 ? ? cmove %ecx,%edi
4,20 ? ? test $0x4,%dl
0,86 ? ? mov %di,0x8(%eax)
2,98 ? ? mov %esi,%edi
1,37 ? ? cmove %ecx,%edi
4,67 ? ? test $0x2,%dl
0,20 ? ? mov %di,0xa(%eax)
2,78 ? ? mov %esi,%edi
0,75 ? ? cmove %ecx,%edi
3,92 ? ? and $0x1,%edx
0,75 ? ? mov %esi,%edx
2,59 ? ? mov %di,0xc(%eax)
0,59 ? ? cmove %ecx,%edx
3,10 ? ? mov %dx,0xe(%eax)
2,39 ? ? add $0x10,%eax
0,51 ? ? movzbl (%ebx),%edx
2,86 ? ? test %dl,%dl
2,31 ? ???jne b0
0,04 ?128: addl $0x1,-0x10(%ebp)
4,00 ? mov -0x1c(%ebp),%eax
0,04 ? add %eax,-0x18(%ebp)
0,08 ? cmpl $0x10,-0x10(%ebp)
? ? jne a0
which almost goes away from the profile:
# cmdline : /home/kirr/local/perf/bin/perf record -g -a sleep 20
# Samples: 49K of event 'cycles'
# Event count (approx.):
16799780016
#
# Overhead Command Shared Object Symbol
# ........ ............... ....................
#
27.51% rawv libc-2.13.so [.] __memcpy_ssse3
23.77% vivi-* [kernel.kallsyms] [k] memcpy
9.96% Xorg [unknown] [.] 0xa76f5e12
4.94% vivi-* [vivi] [k] gen_text.constprop.6
4.44% rawv [vivi] [k] gen_twopix
3.17% vivi-* [vivi] [k] vivi_fillbuff
2.45% rawv [vivi] [k] precalculate_line
1.20% swapper [kernel.kallsyms] [k] read_hpet
i.e. gen_twopix() overhead dropped from 49% to 4% and gen_text() loops
from ~8% to ~4%, and overal cycles count dropped from
31551930117 to
16799780016 which is ~1.9x whole workload speedup.
(*) for RGB24 rendering I've introduced x24, which could be thought as
synthetic u24 for simplifying the code. That's done because for
memcpy used for conditional assignment, gcc generates suboptimal code
with more indirections.
Fortunately, in C struct assignment is builtin and that's all we
need from pixeltype for font rendering.
Signed-off-by: Kirill Smelkov <kirr@mns.spb.ru>
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>