Evas masking: Ensure texture is up-to-date before drawing (GL)
authorJean-Philippe Andre <jp.andre@samsung.com>
Wed, 1 Apr 2015 01:54:45 +0000 (10:54 +0900)
committerJean-Philippe Andre <jp.andre@samsung.com>
Wed, 1 Apr 2015 02:02:18 +0000 (11:02 +0900)
commite38f5cafd579d714f3793fe7b4ef75747e62233f
tree164dc127638d070e6a97c82160c1e9d614da588c
parent2b1e221fd9ca7a8e3394955ffd98b4ea003d9367
Evas masking: Ensure texture is up-to-date before drawing (GL)
src/modules/evas/engines/gl_common/evas_gl_font.c
src/modules/evas/engines/gl_common/evas_gl_image.c
src/modules/evas/engines/gl_common/evas_gl_line.c
src/modules/evas/engines/gl_common/evas_gl_rectangle.c