Fix for integer formats in framebuffer extension tests
authorJohn Richardson <john.richardson@mobica.com>
Thu, 30 Mar 2017 09:53:48 +0000 (10:53 +0100)
committerPyry Haulos <phaulos@google.com>
Thu, 30 Mar 2017 17:47:05 +0000 (10:47 -0700)
commite35a5e7b799d16ddd461aa222eeb2c3a66b28b0a
treee0e54ca75679cce8c688c1024416f10c43ae6455
parentc4cea52df4b604ea2bedd028ae8375f83a8db997
Fix for integer formats in framebuffer extension tests

Use UVec4 and IVec4 types when calculating composite color for
unsigned and signed integer formats respectively.

Affected tests:
- dEQP-GLES31.functional.shaders.framebuffer_fetch.framebuffer_format.*

Change-Id: I01cea4a6d99df51939740712b952b5e9191ed1f2
modules/gles31/functional/es31fShaderFramebufferFetchTests.cpp