intel: In intel_update_wrapper, support s8z24 textures when using separate stencil
authorChad Versace <chad@chad-versace.us>
Thu, 23 Jun 2011 02:44:53 +0000 (19:44 -0700)
committerChad Versace <chad@chad-versace.us>
Fri, 24 Jun 2011 21:47:20 +0000 (14:47 -0700)
commite357ae949465d0304adb704df5d860ee678390e7
tree1f99849c80934f12fdb6579399eba31e5c003f63
parentbffae4c9cd7df044cdbeeed1de257d720f1e76ac
intel: In intel_update_wrapper, support s8z24 textures when using separate stencil

Also, in order to coerce intel_update_tex_wrapper_regions() to
allocate the hiz region, alter intel_update_tex_wrapper_regions() to
examine the renderbuffer format instead of the texture image format.

Signed-off-by: Chad Versace <chad@chad-versace.us>
src/mesa/drivers/dri/intel/intel_fbo.c