i965: Move mistakenly placed line
authorMatt Turner <mattst88@gmail.com>
Wed, 31 Jan 2018 19:09:36 +0000 (11:09 -0800)
committerMatt Turner <mattst88@gmail.com>
Mon, 5 Feb 2018 17:50:56 +0000 (09:50 -0800)
commite2b31e9acf034407cc020d8956b06bd0995fe809
tree390bf0f65a956c17d36b4738ccf42cf6245a70dc
parent4195eed961ccfe404ae81b9112189fc93a254ded
i965: Move mistakenly placed line

Ken called this out in review, but it seems I forgot to make the change.
I noticed that the control flow annotations in the fragment shader
disassembly of tests/shaders/glsl-fs-loop-continue.shader_test were not
correct, and moving this line to the correct place fixes it.
src/intel/compiler/brw_disasm_info.c