Ray Tracing Complex Control Flow Tests (part 1)
authorBoris Zanin <boris.zanin@mobica.com>
Wed, 3 Jun 2020 11:04:27 +0000 (13:04 +0200)
committerAlexander Galazin <alexander.galazin@arm.com>
Thu, 6 Aug 2020 08:46:58 +0000 (10:46 +0200)
commite176ec875efdad041f58cd9036a9c968101be279
tree25ed768d728b2d90db66bf88cbe02bd3cb9d854e
parent35e23d4a418fa76b4da7038b02dc8506b5a1a51e
Ray Tracing Complex Control Flow Tests (part 1)

Implements shader calls in complex control-flow.

Add tests:
 * dEQP-VK.ray_tracing_pipeline.complexcontrolflow.*

Components: Vulkan

VK-GL-CTS issue: 2388

Change-Id: Id42fbac6fd72c1402d995306cbb988e363f854e9
AndroidGen.mk
android/cts/master/vk-master-2020-03-01.txt
android/cts/master/vk-master.txt
external/vulkancts/modules/vulkan/ray_tracing/CMakeLists.txt
external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingComplexControlFlowTests.cpp [new file with mode: 0644]
external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingComplexControlFlowTests.hpp [new file with mode: 0644]
external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingTests.cpp
external/vulkancts/mustpass/master/vk-default.txt