pan/bi: Remove the "wrong" stores in IDVS variants
authorAlyssa Rosenzweig <alyssa@collabora.com>
Mon, 13 Dec 2021 20:24:15 +0000 (15:24 -0500)
committerMarge Bot <emma+marge@anholt.net>
Mon, 20 Dec 2021 18:21:41 +0000 (18:21 +0000)
commite0771d5832cc91fc51765d46fe3ed8f6db111da3
tree91ea736f6bb6d6f3e881cd0e357b41d9ab37e92d
parentfba5936fdb7d13416b3cf6a2719c4b4f09930ee8
pan/bi: Remove the "wrong" stores in IDVS variants

Position shaders should only write gl_Position (and gl_PointSize on
Valhall), varying shaders should only write varyings.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14154>
src/panfrost/bifrost/bifrost_compile.c