Begin added vertex shader state/support.
authorBrian <brian.paul@tungstengraphics.com>
Thu, 16 Aug 2007 19:33:43 +0000 (13:33 -0600)
committerBrian <brian.paul@tungstengraphics.com>
Thu, 16 Aug 2007 19:33:43 +0000 (13:33 -0600)
commitde653b4c9bddcec46f3ddf411ec082dd178d7b38
treec46350dc671e6bfc32c7a0f3df45b4d0d82c6661
parentebe510766927315ec6dcd846a980cb851b5331d4
Begin added vertex shader state/support.

Renamed pipe_fs_state to pipe_shader_state since it can be used for both
vertex and fragment shader info.
12 files changed:
src/mesa/pipe/i915simple/i915_context.h
src/mesa/pipe/i915simple/i915_state.c
src/mesa/pipe/p_context.h
src/mesa/pipe/p_state.h
src/mesa/pipe/softpipe/sp_context.h
src/mesa/pipe/softpipe/sp_state.h
src/mesa/pipe/softpipe/sp_state_fs.c
src/mesa/state_tracker/st_atom_fs.c
src/mesa/state_tracker/st_cb_clear.c
src/mesa/state_tracker/st_cb_drawpixels.c
src/mesa/state_tracker/st_context.h
src/mesa/state_tracker/st_program.h