temp work-around for mysterious failure of shadertext2 when using __builtin_clz
authorreed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Mon, 29 Apr 2013 15:10:44 +0000 (15:10 +0000)
committerreed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Mon, 29 Apr 2013 15:10:44 +0000 (15:10 +0000)
commitde58012f65997323306ff59cec33f5eccf905759
treea5bd13e616da88e65128f07289632dfeaa732a17
parent7729534da419436ea6127545e9f79b0b47ccffb4
temp work-around for mysterious failure of shadertext2 when using __builtin_clz

git-svn-id: http://skia.googlecode.com/svn/trunk@8900 2bbb7eff-a529-9590-31e7-b0007b416f81
include/core/SkMath.h